AI Insights · Timothy · January 2022
Top 5 Basketball Games in Chile Q4 2021: Unified Platform Performance
In Q4 2021, Chile's top basketball games showed varied performance trends in downloads, revenue, and active users. Data from Sensor Tower reveals key insights into these applications.
In the fourth quarter of 2021, the top five basketball games on the unified platform in Chile exhibited diverse performance metrics. Data from Sensor Tower provides a comprehensive overview of these trends.
Hoop World: Flip Dunk Game 3D by Quiet Games saw a significant increase in weekly downloads, peaking at around 16K in early December. Active users followed a similar trend, reaching approximately 19K during the same period.
Extreme Basketball from Rollic Games experienced a high point in weekly downloads in mid-November with about 12.5K. Active users also spiked during this week, hitting around 10.7K.
Basketball Arena: Online Game by Masomo Gaming showed a steady decline in weekly revenue, starting at approximately $310 in early November and tapering off to $31 by the end of December. Weekly downloads also decreased, starting at around 2.8K in early November and ending at about 1.3K in late December. Active users saw a downward trend from roughly 9.8K to 6.4K over the quarter.
Jump Dunk 3D by VOODOO had fluctuating download numbers, with a peak of around 4.3K in mid-December. Active users showed a similar pattern, reaching approximately 7.3K during the same period.
NBA LIVE Mobile Basketball from ELECTRONIC ARTS maintained a stable weekly revenue, hovering around $300 to $400 for most of the quarter. Weekly downloads were consistent, averaging around 2K. Active users remained strong throughout the period, peaking at approximately 17.3K in mid-November.
For more detailed insights and data, visit Sensor Tower.